Wizard Alchemy Potions

Every Wizard Alchemy Potion and the combined material Magic value required to brew it, from Wind Blade at 6 Magic to Night Wraith at 129. Use this page to compare Magic thresholds, guide tiers and practical spell route notes before spending your strongest materials.

15 potions
Effect / Ranking
Wind Blade PotionD6Starter spell that is easy to refine for early farming.
Rock Blast PotionD8Starter spell that is easy to refine for early farming.
Ice Spike PotionD10Starter spell that is easy to refine for early farming.
Lithe PotionC40Movement support spell that helps kiting, but it is less valuable once damage builds improve.
Fire Arrow PotionC45Useful for early farming, then usually replaced by stronger damage spells.
Earth Shield PotionD48Decent early farming utility, limited by low range.
Ice Turtle PotionD52Early farming utility that falls off because trading HP is inefficient.
Tornado PotionA70Strong farming option because of its short cooldown, especially paired with Frost Thorns.
Meteorite PotionB74Good midgame farming spell with damage above Tornado, limited by cooldown.
Earth Spike PotionC77Usable as a beginner or midgame secondary, held back by cooldown.
Frost Thorns PotionS80Top farming spell in Destructoid's tier list, valued for damage, low cooldown and range.
Dragon Breath PotionS99S-tier damage option with short cooldown, harder to grind and refine than Frost Thorns.
Lotus Bloom PotionB100High-end damage spell with awkward animation and cooldown compared with the top farming picks.
Radiant Sword PotionA105High-damage late-game spell with strong burst value.
Night Wraith PotionS129Technically the highest-damage spell in Destructoid's current tier list, with heavy refinement grind.

How Wizard Alchemy potion Magic works

Wizard Alchemy potion brewing is driven by the total Magic value of the materials you put into the Alchemy Table. The current range starts at Wind Blade Potion with 6 Magic and reaches Night Wraith Potion with 129Magic.

Use the table as a threshold planner. If your materials cannot reach the next Magic breakpoint, farm stronger drops first. If you can already hit the breakpoint, use the guide tier and ranking note to decide whether the potion is worth refining.

Best potion targets

Frost Thorns Potion

80 Magic

Top farming spell in Destructoid's tier list, valued for damage, low cooldown and range.

Dragon Breath Potion

99 Magic

S-tier damage option with short cooldown, harder to grind and refine than Frost Thorns.

Night Wraith Potion

129 Magic

Top S-tier late-game spell with a heavy material grind.

Potion progression route

Early brewing

Start with the low Magic potions at 6, 8 and 10 Magic. They are easy to reach with basic materials and help you learn the brewing threshold system.

Midgame farming

The 40 to 80 Magic range contains 8 current potions, including useful farming spells such as Tornado and Frost Thorns.

Endgame spells

Dragon Breath, Lotus Bloom, Radiant Sword and Night Wraith require high Magic totals, so Furnace Core and other stronger materials matter more at this stage.

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